IDEAL ATTACK ORDER

STARS WON (1st,2nd)

MY RANK

CLAN WAR #004 – [STARTED: 4/26/14@11PM EST] – ATTACK ASSIGNMENT LIST

UPDATED: 4/28/14 - 3:00PM EST

70 Total

STARS WON

#

JUSTiSO

RSVP

PICKS 1|2|3

1ST

2nd

PEND

ACTIVITY

WINDOW

RANK

De bende v.

AVAIL

61  |  70

*

1

Lord_Zooks

Y-f

 

7

1, BC

 

YY

 

1

Tim

3/1

60  |  69

*

2

Chris Matis

Y-f

X|4,6,8|10>

10

2, BC

 

YY

 

2

Billionaire

3/2

59  |  68

*

3

Jennie

Y-f

 

8

3, BC

 

YY

 

3

Gg

3/2

58  |  67

*

4

Tuscanraider

Y-f

 

9

4, BC

 

YY

 

4

Little Richard

3/2

57  |  66

1

5

Lord Grundel

Y-f

 

11

5, BC

 

YYY

 

5

The fearless

3/1

56  |  65

0

6

Kats Hoard

Y-f

X|2-14|>

14

6, BC

 

YYY

 

6

svengarskamp

3/0

55  |  64

3

7

Zeke

Y-f

X|11|13

13

7, BC

 

YYY

 

7

amirdebest

3/2

54  |  63

2

8

KillallYoufool

Y-p

 

15

16,8

 

NYY

 

8

dominicenelena

3/0

53  |  62

 

9

Swagg3601

nu

 

12

9

 

N

 

9

bopma

3/2

42  |  52

0

10

The Big Fish

Y-p

 

16

9

 

NYY

 

10

Koning Daniel

3/2

41  |  51

 

11

EthantheGreat

nu

 

17

9

 

N

 

11

veroveraar

2/1

40  |  50

3

12

daveheart

Y-p

 

18

10

 

NYY

 

12

(-:King Tim:-)

3/1

39  |  49

3

13

El Pistachio

Y-p

 

20*

11

 

NYY

 

13

Stijn

0/2

38  |  48

3

14

Dem

Y-

 

22,26(24)

12,11

 

NYN

 

14

Melvin

3/1

37  |  47

(3),(3)

15

Carson

nu

 

22(19)

X(22)

 

NNNN

 

15

Finn

1/2

36  |  46

 

16

Alec

?

 

22

12

 

N

 

16

Timo

3/1

35  |  45

3

17

Gels

Y-p

X|x|19>

23

17,15

 

NYY

 

17

Timo en max

3/0

34  |  44

3

18

kirkoloft

Y-f

16|17|20>

24,26*

16,17

 

YYY

 

18

YannickSeb

0/0

33  |  43

2

19

abhishek

Y-

 

25

16,BC

 

NYY

 

19

Max

0/0

16  |  32

(3)

20

ThunderWizard

nu

 

26(28)

29

 

NNN

 

20

Matthijs

0/2

15  |  31

0

21

KDub

Y-p

12>|17,18|19,21>

21

33,34,17

 

NYY

 

21

Weerwolf9

3/0

14  |  30

 

22

Kassidy

Y-p

 

34

33,25,21

 

N

 

22

B B Stad

0/2

13  |  29

2

23

Daniel

Y-

 

29

17,BC

 

NYY

 

23

Stijnkot

0/2

12  |  28

*

24

Ace I

Y-f

 

3x,BC

BC

 

YY

 

24

Geejee1965

0/2

11  |  27

3,(3)

25

Trae24

nu

 

30

X(32)

 

N?YN

 

25

Rubinho

1/2

10  |  26

3

26

SilentScreams

Y-p

 

31

21,17

 

NYY

 

26

Lucas p

0/2

9    |  25

 

27

KickitupaNach

Y-f

 

27

25,21

 

YY

 

27

HNKN TYC

3/2

8    |  24

2

28

pumpthynears

Y-f

 

33

29,27,25

 

YYY

 

28

Mart

0/2

7    |  23

0

29

JoeMeister

Y-f

X|x|30,31,32

32

29

 

YYY

 

29

Xander_bang

1/2

6    |  22

1

30

Heatherkilzall

Y-p

 

34

33

 

NYY

 

30

Dh2^Freakz^

0/2

5    |  21

 

31

X warr io

nu

 

35

33

 

N

 

31

Juliaapjexox

0/2

4    |  20

3

32

hT shoTs

Y-p

 

35

33

 

NYY

 

32

Zaid

0/2

3    |  19

*

33

VinMan86o

Y-p

 

35,BC

34,BC

 

NY

 

33

Nannah

1/2

2    |  18

0

34

Ace

Y-f

 

35

34

 

YYY

 

34

Tieske07

2/2

1    |  17

(3d)

35

Royal Boulder

Y-p

 

35

34

 

NYY

 

35

boris

0/2

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

0/120

 

 

 

 

 

 

 

 

 

 

 

 

 

* Wait for Round2 Attacks

 

 

 

 

 

 

 

 

 

 

 

Instructions:

1.)    Your first battle is the blue number in the “1st” column.

2.)    Match the blue number with the purple Rank index of the opposing team.  The corresponding name is your opponent. (DO NOT JUST READ TABLE STRAIGHT ACROSS, YOU MUST MATCH UP YOUR ATTACK NUMBER WITH ENEMY’S RANK NUMBER.)

3.)    Find your opponents war village on the map in-game.

4.)    Flatten, squash, crush and repeat.

5.)    BC = Best Choice, this is to pick up stars still remaining late into round 2 attacks. Check with Leader for approval.

6.)    The PICKS, and PEND column is for administrative use only and should not be considered your approved assignment.

7.)    DO NOT use your second attack until Round 2 assignments are posted.

8.)    Your second attack will appear in red.  If your assignment includes more than one number, pick the one with most remaining stars or either if starts remaining are equal.

9.)    During the last 2 hours of the war, we will most likely be in free-for-all mode.  Leaders will direct where to attack or may leave it completely open to your digression.

NOTES:  Remember that our first goal is max stars, not resource.  Approach each battle with a 3 start objective.  1-Start is still a win!  If you can’t take your matched assignment, or think you have a better chance somewhere else, tell a leader – we might be able to reassign you but can’t guarantee.  NO NOT TAKE AN EASIER BATTLE ON YOUR OWN WITHOUT CLEARING 1ST WITH A LEADER.  There is a system to these assignments. Dis regarding the system is disregarding the time and effort taken to organize our efforts. 

*MISTAKES ARE OK, BUT BLATANT DISREGARD OF THE SYSTEM IS NOT.  If you initiate a non-assigned battle or launch a second battle before Leaders release round 2 assignments (verbal assignments/adjustments from Leaders are ok), you will receive one warning and then you risk removal from the clan.

Column Key:

[Column Name]        – Description
-------------------------------------------------------------------------------------------------

[RSVP]                          - Participation confirmation.

[PICKS 1|2|3]            - Optional member picks/assessment prediction. 

[1st]                                - Enemy assignment for your first battle.  This number (blue) represents the Rank Index of your opponent.  NOTE: YOU DO NOT read straight across the sheet.  To retrieve the name of your opponent, cross-reference your assigned number with the enemy rank index (purple) on the right. 

[2nd]                               - Enemy assignment for your second battle.  This number (red) represents the Rank Index of your opponent.  NOTE: YOU DO NOT read straight across the sheet.  To retrieve the name of your opponent, cross-reference your assigned number with the enemy rank index (purple) on the right. 

[PEND]                         -For administrative use ONLY.  This number may represent one or more pending assignment possibilities based on the results of other member attacks.

[ACTIVITY]                  -Indicates player’s reputation by evaluating their competency (Yes/No) in 4 key tasks. 1.) Player properly RSVPed before battle. 2.) Player can access/interpret assignment sheet without assistance.  3.) Player followed proper protocol(s) during 1st attack.  i.e. attacked correct assignment, acted within appropriate timeframe.  4.) Player followed proper protocol(s) during 2nd attack.

[WINDOW]                 -Currently unused – Indicates the estimated or most probable time that player action(s) will occur.   Based on geographical location/time zone and personal schedule.

[RANK]                         -Ranking/strength index of enemy bases where one (1) represents the strongest.

[AVAIL]                        -Number of stars an enemy’s base still has available and number of attacks that enemy still has remaining.